Digital Humanities Calls for Proposals and Participation

Recent years have seen an ever increasing number of conference and calls focused on digital scholarhip in the humanities. MLA2011 alone boasted nearly fifty such sessions. Mark Sample, assistant professor of literature and new media at George Mason University, has stated that "within the decade it will no longer make sense to compile [a list of digital humanities sessions]; it'll be easier to list the sessions that don't in some way relate in to the influence and impact of digital materials and tools upon language, literary, textual, and media studies."

Below is as complete a list as possible.



June


THATCamp IMMERSe

Submission deadline: 06-15-2013

THATCamp IMMERSe is an unconference hosted by the University of Waterloo Games Institute, in partnership with the IMMERSe Research Network for Video Game Immersion. THATCamp IMMERSe was founded as a way to bring together game studies and digital humanities theorists and practitioners, game developers and designers, games enthusiasts and advocates, and humanities instructors and scholars interested in games, pedagogy, and player experience. This THATCamp is organized by Lauren Burr, Neil Randall, and the graduate students of The Games Institute.



August


Balisage: The Markup Conference

Submission deadline: 08-01-2013

Balisage is an annual conference devoted to the theory and practice of descriptive markup and related technologies for structuring and managing information.

We welcome anyone and everyone interested in open information, reusable documents, vendor and application independence, and the other benefits of descriptive markup. Participants typically include XML users, librarians, archivists, computer scientists, XSLT and XQuery programmers, implementers of XSLT and XQuery engines and other markup-related software, Topic-Map enthusiasts, semantic-Web evangelists, members of the working groups which define the specifications, academics, industrial researchers, representatives of governmental bodies and NGOs, industrial developers, practitioners, consultants, and the world's greatest concentration of markup theorists. Discussion is open, candid, and unashamedly technical.



January



Ongoing Calls


Office of Research Cyberinfrastructure: The International Journal on Digital Libraries

Submission deadline: Ongoing

The International Journal on Digital Libraries is a quarterly journal aimed at advancing the theory and practice of acquisition, definition, organization, management, and dissemination of digital information via global networking. The Journal seeks high quality research papers that present original theoretical results, algorithms, or approaches, as well as empirical and experimental studies


Digital Humanities Research and Publication in NCAW

Submission deadline: Ongoing

Nineteenth-Century Art Worldwide has received a grant from the Mellon Foundation for a three-year capacity-building initiative to maximize the possibilities of the journal electronic delivery. With this in mind, NCAW is soliciting potential articles that take full advantage of new web technologies either in the research or the publication phase, or both. The Mellon grant is intended to help authors in the development phase of their articles as well as to aid NCAW in the implementation phase. NCAW is seeking scholarship that engages in one or more of the following, interrelated areas of investigation: Data Mining, GIS, and High-resolution Imaging

Authors are not expected to have extensive technical expertise themselves; instead NCAW will work with them to help in realizing the computing aspects of their project. Authors should, however, be generally knowledgeable about the technological possibilities related to their project and should be able to articulate how both specific computer-based research methods and the online publication format connect with the research questions on which their project focuses.


Drupal for Humanists

Submission deadline: Ongoing

Drupal for Humanists, it is meant to provide first an understanding of how to install and configure Drupal and then a series of case studies representative of Drupal's use in humanities research and the library, with a special emphasis on how these sites can evolve in an agile manner when the original project reveals new opportunities for future research, pedagogy or publication.


Itineration: Cross-Disciplinary Studies in Rhetoric, Media, and Culture

Submission deadline: Ongoing

  • Deadline for proposing a themed cluster is June of the year preceding the publication of the cluster.
  • Call for Themed Cluster Submissions is announced in January 20xx.
  • Deadline for cluster submissions is August 20xx.
  • Themed cluster published in October 20xx.

Itineration: Cross-Disciplinary Studies in Rhetoric, Media, and Culture seeks works generally considered “nontraditional” in that their nontraditionality is established by the eschewing of conceptual boundaries that separate the humanities, and specifically rhetoric, from the rest of the academic world. We encourage submissions that take risks, to such an extent that “risk” is recognized as the shifting myriad possibilities that appear, disappear, and mutate as one follows any creative, intellectual, or investigative path. Rather than offering a clear-cut definition of what rhetoric is, Itineration seeks submissions that investigate, expose, interrogate, contemplate, and/ or complicate the rhetorical impetus evident in all cultural productions, including examination of the very concept of “culture.”


Games on Games project

Submission deadline: Ongoing

The Games on Games project originates from the hypothesis that it is possible and fruitful to critique videogames and their related themes by adopting their own forms, mechanics and languages. The meta-referential intention to transpose scientific research from written word to the playing field opens up a range of different challenges...


GO::DH, Around DH in 80 Days

Submission deadline: Ongoing

AroundDH hopes to be a fun way to introduce the work of colleagues around the world to those who are just starting out. Everyday for 80 days we will visit a group or projects across the globe. An editorial board will select a total of 80 groups or projects out of master list created by volunteers like you. Groups in the list will be approached to describe themselves and highlight their work in 200 words or less. We will do our best to bring attention to digital scholarship outside of Canada, Europe, the US and Japan. In that sense, we are departing from a broad and inclusive vision of DH. Besides the audience of new comers, the global scope of the tour should also attract some of the more seasoned DH’ers. The greatest challenge of the editorial board is to balance the geographical margins with the greatest-hits of the northern mainstream. The greatest hope of the project is to paint enough of a broad picture of digital humanities to redefine it in the process. Thus, AroundDH can be read not only as a tour of the globe, but also as a dance around the periphery of DH.





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